유니티 연산자 ? : ternary operator 사용법 노트
Input.GetMouseButton(0) ? 1 : Input.GetMouseButton(1) ? -1 : 0 if(Input.GetMouseButton(0)) { 1 } else if(Input.GetMouseButton(1)) { -1 } else { 0 } /////////////////// float num = speed * (Input.GetMouseButton(0) ? 1 : Input.GetMouseButton(1) ? -1 : 0) ////////////////// bool leaves = alpha_Tree1
Unity/C# note
2021. 3. 1. 00:09